Play smart...learn how to play casino craps the right way!
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In the other lesson on Basic Play to learn craps, we learned about how the game of craps ends by rolling either a natural on the
come-out roll, or a 7-out, or by making the point. Now, let's learn how you win or lose when a game ends based on how you make
your craps bets. The most basic craps bets are the Pass Line bet and Don't Pass bet. They are almost the exact opposite of each
other. The Pass Line and Don't Pass bets are sometimes called "flat" bets. Flat bets are made before the come-out roll, or before the
start of a new game on the craps table.
For the Pass Line bet, a 7 or 11 wins on the come-out roll. If you roll a point number on the come-out roll, then the Pass Line bet wins
if you make your point. (Refer to the other lesson on Basic Play for an explanation of "7-out" and "making the point.") The Pass Line
bet loses if a 2, 3, or 12 appears on the come-out roll (i.e., you roll a "craps"). If you roll a point number on the come-out roll, the Pass
Line bet loses if you roll a 7-out before making the point.
For the Don't Pass craps bet, a 2 or 3 wins on the come-out roll. Although a 12 loses on the Pass Line for a come-out roll, it doesn't
win for the Don't Pass. This is what makes the Don't Pass bet "almost exactly" the opposite of the Pass Line bet instead of exactly
the opposite. All other aspects of the Don't Pass bet are the opposite of the Pass Line bet. If you roll a 12 on the come-out and you
bet the Don't Pass, the 12 is a tie--you neither win nor lose. If you roll a point number on the come-out roll, then the Don't Pass wins if
you roll a 7-out before making the point, and it loses if you make the point.
So, in summary, the Pass Line wins on the come-out if you roll a 7 or 11, and it loses on the come-out if you roll a 2, 3, or 12. If you
roll a point number on the come-out, the Pass Line wins if you make the point, and it loses if you roll a 7-out. The Don't Pass wins on
the come-out if you roll a 2 or 3, and you tie if you roll as 12. The Don't Pass loses on the come-out if you roll a 7 or 11. If you roll a
point number on the come-out, the Don't Pass wins if you roll a 7-out, and it loses if you make your point. It's easy to see how the
Pass Line and Don't Pass are almost exactly the opposite of each other.
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Basic Pass Line Bet and Don't Pass Bet